###### (This function is part of SDL_mixer, a separate library from SDL.) # MIX_AudioFramesToMS Convert sample frames for a [MIX_Audio](MIX_Audio)'s format to milliseconds. ## Header File Defined in [](https://github.com/libsdl-org/SDL_mixer/blob/main/include/SDL3_mixer/SDL_mixer.h) ## Syntax ```c Sint64 MIX_AudioFramesToMS(MIX_Audio *audio, Sint64 frames); ``` ## Function Parameters | | | | | ------------------------ | ---------- | ------------------------------------------------------------ | | [MIX_Audio](MIX_Audio) * | **audio** | the audio to query. | | Sint64 | **frames** | the audio-specific sample frames to convert to milliseconds. | ## Return Value (Sint64) Returns Converted number of milliseconds, or -1 for errors/no input; call SDL_GetError() for details. ## Remarks This calculates time based on the audio's initial format, even if the format would change mid-stream. Sample frames are more precise than milliseconds, so out of necessity, this function will approximate by rounding down to the closest full millisecond. If `frames` is < 0, this returns -1. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL_mixer 3.0.0. ## See Also - [MIX_AudioMSToFrames](MIX_AudioMSToFrames) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySDLMixer](CategorySDLMixer)