###### (This function is part of SDL_mixer, a separate library from SDL.) # MIX_Point3D 3D coordinates for [MIX_SetTrack3DPosition](MIX_SetTrack3DPosition). ## Header File Defined in [](https://github.com/libsdl-org/SDL_mixer/blob/main/include/SDL3_mixer/SDL_mixer.h) ## Syntax ```c typedef struct MIX_Point3D { float x; /**< X coordinate (negative left, positive right). */ float y; /**< Y coordinate (negative down, positive up). */ float z; /**< Z coordinate (negative forward, positive back). */ } MIX_Point3D; ``` ## Remarks The coordinates use a "right-handed" coordinate system, like OpenGL and OpenAL. ## Version This struct is available since SDL_mixer 3.0.0. ## See Also - [MIX_SetTrack3DPosition](MIX_SetTrack3DPosition) ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategorySDLMixer](CategorySDLMixer)