###### (This function is part of SDL_mixer, a separate library from SDL.) # MIX_Track An opaque object that represents a source of sound output to be mixed. ## Header File Defined in [](https://github.com/libsdl-org/SDL_mixer/blob/main/include/SDL3_mixer/SDL_mixer.h) ## Syntax ```c typedef struct MIX_Track MIX_Track; ``` ## Remarks A [MIX_Mixer](MIX_Mixer) has an arbitrary number of tracks, and each track manages its own unique audio to be mixed together. Tracks also have other properties: gain, loop points, fading, 3D position, and other attributes that alter the produced sound; many can be altered during playback. ## Version This datatype is available since SDL_mixer 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategorySDLMixer](CategorySDLMixer)