###### (This function is part of SDL_mixer, a separate library from SDL.) # MIX_UntagTrack Remove an arbitrary tag from a track. ## Header File Defined in [](https://github.com/libsdl-org/SDL_mixer/blob/main/include/SDL3_mixer/SDL_mixer.h) ## Syntax ```c void MIX_UntagTrack(MIX_Track *track, const char *tag); ``` ## Function Parameters | | | | | ------------------------ | --------- | ------------------------------------- | | [MIX_Track](MIX_Track) * | **track** | the track from which to remove a tag. | | const char * | **tag** | the tag to remove. | ## Remarks A tag can be any valid C string in UTF-8 encoding. It can be useful to group tracks in various ways. For example, everything in-game might be marked as "game", so when the user brings up the settings menu, the app can pause all tracks involved in gameplay at once, but keep background music and menu sound effects running. It's legal to remove a tag that the track doesn't have; this function doesn't report errors, so this simply does nothing. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL_mixer 3.0.0. ## See Also - [MIX_TagTrack](MIX_TagTrack) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySDLMixer](CategorySDLMixer)