###### (This function is part of SDL_ttf, a separate library from SDL.) # TTF_CreateRendererTextEngine Create a text engine for drawing text on an SDL renderer. ## Header File Defined in [<SDL3_ttf/SDL_ttf.h>](https://github.com/libsdl-org/SDL_ttf/blob/main/include/SDL3_ttf/SDL_ttf.h) ## Syntax ```c TTF_TextEngine * TTF_CreateRendererTextEngine(SDL_Renderer *renderer); ``` ## Function Parameters | | | | | -------------- | ------------ | ----------------------------------------------------------- | | SDL_Renderer * | **renderer** | the renderer to use for creating textures and drawing text. | ## Return Value ([TTF_TextEngine](TTF_TextEngine) *) Returns a [TTF_TextEngine](TTF_TextEngine) object or NULL on failure; call SDL_GetError() for more information. ## Thread Safety This function should be called on the thread that created the renderer. ## Version This function is available since SDL_ttf 3.0.0. ## See Also - [TTF_DestroyRendererTextEngine](TTF_DestroyRendererTextEngine) - [TTF_DrawRendererText](TTF_DrawRendererText) - [TTF_CreateRendererTextEngineWithProperties](TTF_CreateRendererTextEngineWithProperties) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySDLTTF](CategorySDLTTF)