###### (This function is part of SDL_ttf, a separate library from SDL.) # TTF_DestroyGLTextEngine Destroy a text engine created for drawing text with OpenGL. ## Header File Defined in [](https://github.com/libsdl-org/SDL_ttf/blob/main/include/SDL3_ttf/SDL_ttf.h) ## Syntax ```c void TTF_DestroyGLTextEngine(TTF_TextEngine *engine); ``` ## Function Parameters | | | | | ---------------------------------- | ---------- | ---------------------------------------------------------------------------------------------------------- | | [TTF_TextEngine](TTF_TextEngine) * | **engine** | a [TTF_TextEngine](TTF_TextEngine) object created with [TTF_CreateGLTextEngine](TTF_CreateGLTextEngine)(). | ## Remarks All text created by this engine should be destroyed before calling this function. ## Thread Safety This function should be called on the thread that created the engine. ## Version This function is available since SDL_ttf 3.3.0. ## See Also - [TTF_CreateGLTextEngine](TTF_CreateGLTextEngine) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySDLTTF](CategorySDLTTF)