###### (This function is part of SDL_ttf, a separate library from SDL.) # TTF_DrawRendererText Draw text to an SDL renderer. ## Header File Defined in [](https://github.com/libsdl-org/SDL_ttf/blob/main/include/SDL3_ttf/SDL_ttf.h) ## Syntax ```c bool TTF_DrawRendererText(TTF_Text *text, float x, float y); ``` ## Function Parameters | | | | | ---------------------- | -------- | -------------------------------------------------------------------------- | | [TTF_Text](TTF_Text) * | **text** | the text to draw. | | float | **x** | the x coordinate in pixels, positive from the left edge towards the right. | | float | **y** | the y coordinate in pixels, positive from the top edge towards the bottom. | ## Return Value (bool) Returns true on success or false on failure; call SDL_GetError() for more information. ## Remarks `text` must have been created using a [TTF_TextEngine](TTF_TextEngine) from [TTF_CreateRendererTextEngine](TTF_CreateRendererTextEngine)(), and will draw using the renderer passed to that function. ## Thread Safety This function should be called on the thread that created the text. ## Version This function is available since SDL_ttf 3.0.0. ## See Also - [TTF_CreateRendererTextEngine](TTF_CreateRendererTextEngine) - [TTF_CreateText](TTF_CreateText) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)