###### (This function is part of SDL_ttf, a separate library from SDL.) # TTF_GetGlyphScript Get the script used by a 32-bit codepoint. ## Header File Defined in [](https://github.com/libsdl-org/SDL_ttf/blob/main/include/SDL3_ttf/SDL_ttf.h) ## Syntax ```c bool TTF_GetGlyphScript(Uint32 ch, char *script, size_t script_size); ``` ## Function Parameters | | | | | ------ | --------------- | ------------------------------------------------------------------- | | Uint32 | **ch** | the character code to check. | | char * | **script** | a pointer filled in with the script used by `ch`. | | size_t | **script_size** | the size of the script buffer, which must be at least 5 characters. | ## Return Value (bool) Returns true on success or false on failure; call SDL_GetError() for more information. ## Remarks The supplied script value will be a null-terminated string of exactly four characters. If SDL_ttf was not built with HarfBuzz support, this function returns false. ## Thread Safety This function should be called on the thread that created the font. ## Version This function is available since SDL_ttf 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)