###### (This function is part of SDL_ttf, a separate library from SDL.) # TTF_RenderText_Solid_Wrapped Render word-wrapped Latin1 text at fast quality to a new 8-bit surface. ## Header File Defined in SDL_ttf.h ## Syntax ```c SDL_Surface * TTF_RenderText_Solid_Wrapped(TTF_Font *font, const char *text, SDL_Color fg, Uint32 wrapLength); ``` ## Function Parameters | | | | ------------ | ----------------------------------- | | **font** | the font to render with. | | **text** | text to render, in Latin1 encoding. | | **fg** | the foreground color for the text. | ## Return Value Returns a new 8-bit, palettized surface, or NULL if there was an error. ## Remarks This function will allocate a new 8-bit, palettized surface. The surface's 0 pixel will be the colorkey, giving a transparent background. The 1 pixel will be set to the text color. Text is wrapped to multiple lines on line endings and on word boundaries if it extends beyond `wrapLength` in pixels. If wrapLength is 0, this function will only wrap on newline characters. You almost certainly want [TTF_RenderUTF8_Solid_Wrapped](TTF_RenderUTF8_Solid_Wrapped)() unless you're sure you have a 1-byte Latin1 encoding. US ASCII characters will work with either function, but most other Unicode characters packed into a `const char *` will need UTF-8. You can render at other quality levels with [TTF_RenderText_Shaded_Wrapped](TTF_RenderText_Shaded_Wrapped), [TTF_RenderText_Blended_Wrapped](TTF_RenderText_Blended_Wrapped), and [TTF_RenderText_LCD_Wrapped](TTF_RenderText_LCD_Wrapped). ## Version This function is available since SDL_ttf 3.0.0. ## See Also * [TTF_RenderUTF8_Solid_Wrapped](TTF_RenderUTF8_Solid_Wrapped) * [TTF_RenderUNICODE_Solid_Wrapped](TTF_RenderUNICODE_Solid_Wrapped) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)