###### (This function is part of SDL_ttf, a separate library from SDL.) # TTF_SetGPUTextEngineWinding Sets the winding order of the vertices returned by [TTF_GetGPUTextDrawData](TTF_GetGPUTextDrawData) for a particular GPU text engine. ## Header File Defined in [](https://github.com/libsdl-org/SDL_ttf/blob/main/include/SDL3_ttf/SDL_ttf.h) ## Syntax ```c void TTF_SetGPUTextEngineWinding(TTF_TextEngine *engine, TTF_GPUTextEngineWinding winding); ``` ## Function Parameters | | | | | ---------------------------------------------------- | ----------- | ------------------------------------------------------------------------------------------------------------ | | [TTF_TextEngine](TTF_TextEngine) * | **engine** | a [TTF_TextEngine](TTF_TextEngine) object created with [TTF_CreateGPUTextEngine](TTF_CreateGPUTextEngine)(). | | [TTF_GPUTextEngineWinding](TTF_GPUTextEngineWinding) | **winding** | the new winding order option. | ## Thread Safety This function should be called on the thread that created the engine. ## Version This function is available since SDL_ttf 3.0.0. ## See Also - [TTF_GetGPUTextEngineWinding](TTF_GetGPUTextEngineWinding) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySDLTTF](CategorySDLTTF)