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A new palette, or NULL if there wasn't enough memory. A new palette of type [[SDL_Palette]], or NULL if there wasn't enough memory.

SDL_AllocPalette

Use this function to create a palette structure with the specified number of color entries.

Syntax

SDL_Palette* SDL_AllocPalette(int ncolors)

Function Parameters

ncolors

represents the number of color entries in the color palette

Return Value

A new palette of type SDL_Palette, or NULL if there wasn't enough memory.

Code Examples

You can add your code example here

Remarks

The palette entries are initialized to white.

None: SDL_AllocPalette (last edited 2014-07-04 10:40:45 by PhilippWiesemann)

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