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Revision 6 as of 2009-11-10 20:02:44
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A new palette, or NULL if there wasn't enough memory A new palette, or NULL if there wasn't enough memory.
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[[SDL_FreePalette]]()  [[SDL_FreePalette]]

SDL_AllocPalette

Use this function to create a palette structure with the specified number of color entries.

Syntax

SDL_Palette * SDL_AllocPalette (int ncolors)

Function Parameters

Return Value

A new palette, or NULL if there wasn't enough memory.

Code Examples

You can add your code example here

Remarks

The palette entries are initialized to white.

None: SDL_AllocPalette (last edited 2014-07-04 10:40:45 by PhilippWiesemann)

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