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| Use this function to access the raw audio mixing buffer for the SDL library. | Use this function to initialize a particular audio driver. |
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| ||'''driver_name'''||the name of the desired audio driver|| | |
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| 0 on success or -1 on failure and call [[SDL_GetError]]() for more information. | |
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| [[ ]] | [[SDL_AudioQuit]] |
SDL_AudioInit
Use this function to initialize a particular audio driver.
Contents
Syntax
int SDL_AudioInit (const char * driver_name)
Function Parameters
driver_name |
the name of the desired audio driver |
Return Value
0 on success or -1 on failure and call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
This function is used internally, and should not be used unless you have a specific need to specify the audio driver you want to use. You should normally use SDL_Init() or SDL_InitSubSystem().
