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Use this function to access the raw audio mixing buffer for the SDL library. Use this function to initialize a particular audio driver.
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||'''driver_name'''||the name of the desired audio driver||
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0 on success or -1 on failure and call [[SDL_GetError]]() for more information.
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 [[ ]]  [[SDL_AudioQuit]]

SDL_AudioInit

Use this function to initialize a particular audio driver.

Syntax

int SDL_AudioInit (const char * driver_name)

Function Parameters

driver_name

the name of the desired audio driver

Return Value

0 on success or -1 on failure and call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

This function is used internally, and should not be used unless you have a specific need to specify the audio driver you want to use. You should normally use SDL_Init() or SDL_InitSubSystem().

None: SDL_AudioInit (last edited 2013-11-02 12:59:01 by PhilippWiesemann)

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