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An enumeration of blend modes. An enumeration of blend modes used in texture copying and drawing operations.

SDL_BlendMode

An enumeration of blend modes used in texture copying and drawing operations.

Values

SDL_BLENDMODE_NONE

no blending

SDL_BLENDMODE_MASK

dst = A ? src : dst (alpha is mask)

SDL_BLENDMODE_BLEND

dst = (src * A) + (dst * (1-A))

SDL_BLENDMODE_ADD

dst = (src * A) + dst

SDL_BLENDMODE_MOD

dst = src * dst

Code Examples

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Remarks

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CategoryEnum

None: SDL_BlendMode (last edited 2013-08-08 20:57:51 by Sam Lantinga)

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