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- SDL_BlitSurface . . . 5 matches
- ...
= SDL_BlitSurface =
Use this function to perform a fast surface copy to a destination surface.
<<TableOfContents()>>
== Syntax ==
{{{#!highlight cpp
int SDL_BlitSurface(SDL_Su...
- SDL_Rect . . . 3 matches
- ...ct.h = 32;
dstrect.x = 640/2;
dstrect.y = 480/2;
dstrect.w = 32;
dstrect.h = 32;
SDL_BlitSurface(src, &srcrect, dst, &dstrect);
}}}
== Remarks ==
An [[SDL_Rect]] defines a recta...
- SDL_UpperBlit . . . 1 match
- ...#pragma section-numbers off
#pragma camelcase off
SDL_!UpperBlit() has been replaced by [[SDL_BlitSurface]]()....
- SDL_Surface . . . 1 match
- ...hould call [[SDL_UnlockSurface]]() before blitting.
== Related Functions ==
. [[SDL_BlitSurface]]
. [[SDL_ConvertSurface]]
. [[SDL_CreateRGBSurface]]
. [[SDL_CreateRGBSurface...
- SDL_SetSurfaceRLE . . . 1 match
- ...ust be locked before directly accessing the pixels.
== Related Functions ==
.[[SDL_BlitSurface]]
.[[SDL_LockSurface]]
.[[SDL_UnlockSurface]]
----
[[CategoryAPI]], [[Category...
- SDL_SetColorKey . . . 1 match
- ... of transparent pixels. See [[SDL_SetSurfaceRLE]]() for details.
== Related Functions ==
.[[SDL_BlitSurface]]
.[[SDL_GetColorKey]]
----
[[CategoryAPI]], [[CategorySurface]]...
- SDL_SetClipRect . . . 1 match
- ...ically clipped to the edges of the source and destination surfaces.
== Related Functions ==
.[[SDL_BlitSurface]]
.[[SDL_GetClipRect]]
----
[[CategoryAPI]], [[CategorySurface]]...
- SDL_LowerBlit . . . 1 match
- ...ce blitting, assuming the input rectangles have already been clipped.
== Related Functions ==
.[[SDL_BlitSurface]]
.[[SDL_UpperBlit]]
----
[[CategoryAPI]], [[CategorySurface]]...
- SDL_GetColorKey . . . 1 match
- ...f the format used by the surface, as generated by [[SDL_MapRGB]]().
== Related Functions ==
.[[SDL_BlitSurface]]
.[[SDL_SetColorKey]]
----
[[CategoryAPI]], [[CategorySurface]]...
- SDL_GetClipRect . . . 1 match
- ... of a blit, only the area within the clip rectangle is drawn into.
== Related Functions ==
.[[SDL_BlitSurface]]
.[[SDL_SetClipRect]]
----
[[CategoryAPI]], [[CategorySurface]]...
- SDL_BlitScaled . . . 1 match
- ...ion. This function calls [[SDL_LowerBlitScaled]]() internally.
== Related Functions ==
.[[SDL_BlitSurface]]
.[[SDL_LowerBlitScaled]]
----
[[CategoryAPI]], [[CategorySurface]]...
- MigrationGuide . . . 1 match
- ...oint, your 1.2 game had a bunch of [[SDL_Surface|SDL_Surfaces]], which it would [[SDL_BlitSurface]]() to the screen surface to compose the final framebuffer, and eventually `SDL_F...
- GuiaDeMigracion . . . 1 match
- ...[SDL_Surface|SDL_Surfaces]] que dibujarias en la surface de pantalla utilizando [[SDL_BlitSurface]]() para componer el framebuffer final, utilizando finalmente SDL_Flip() para pre...
- CategorySurface . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= Surface Creation and Simple Drawing =
'''Include File(s):''' [[http://hg.libsdl.org/SDL/fil...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
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