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SDL_BlitSurface . . . 5 matches
... = SDL_BlitSurface = Use this function to perform a fast surface copy to a destination surface. <<TableOfContents()>> == Syntax == {{{#!highlight cpp int SDL_BlitSurface(SDL_Su...

3.5k - rev: 19 (current) last modified: 2014-03-30 21:07:59

SDL_Rect . . . 3 matches
...ct.h = 32; dstrect.x = 640/2; dstrect.y = 480/2; dstrect.w = 32; dstrect.h = 32; SDL_BlitSurface(src, &srcrect, dst, &dstrect); }}} == Remarks == An [[SDL_Rect]] defines a recta...

1.2k - rev: 15 (current) last modified: 2015-11-18 21:12:51

SDL_UpperBlit . . . 1 match
...#pragma section-numbers off #pragma camelcase off SDL_!UpperBlit() has been replaced by [[SDL_BlitSurface]]()....

0.1k - rev: 7 (current) last modified: 2015-02-21 10:31:51

SDL_Surface . . . 1 match
...hould call [[SDL_UnlockSurface]]() before blitting. == Related Functions == . [[SDL_BlitSurface]] . [[SDL_ConvertSurface]] . [[SDL_CreateRGBSurface]] . [[SDL_CreateRGBSurface...

3.2k - rev: 32 (current) last modified: 2017-07-14 21:51:36

SDL_SetSurfaceRLE . . . 1 match
...ust be locked before directly accessing the pixels. == Related Functions == .[[SDL_BlitSurface]] .[[SDL_LockSurface]] .[[SDL_UnlockSurface]] ---- [[CategoryAPI]], [[Category...

0.9k - rev: 6 (current) last modified: 2011-01-11 23:48:52

SDL_SetColorKey . . . 1 match
... of transparent pixels. See [[SDL_SetSurfaceRLE]]() for details. == Related Functions == .[[SDL_BlitSurface]] .[[SDL_GetColorKey]] ---- [[CategoryAPI]], [[CategorySurface]]...

1.2k - rev: 10 (current) last modified: 2012-01-28 20:16:16

SDL_SetClipRect . . . 1 match
...ically clipped to the edges of the source and destination surfaces. == Related Functions == .[[SDL_BlitSurface]] .[[SDL_GetClipRect]] ---- [[CategoryAPI]], [[CategorySurface]]...

1.0k - rev: 13 (current) last modified: 2011-04-05 20:54:56

SDL_LowerBlit . . . 1 match
...ce blitting, assuming the input rectangles have already been clipped. == Related Functions == .[[SDL_BlitSurface]] .[[SDL_UpperBlit]] ---- [[CategoryAPI]], [[CategorySurface]]...

1.2k - rev: 8 (current) last modified: 2013-08-08 21:05:45

SDL_GetColorKey . . . 1 match
...f the format used by the surface, as generated by [[SDL_MapRGB]](). == Related Functions == .[[SDL_BlitSurface]] .[[SDL_SetColorKey]] ---- [[CategoryAPI]], [[CategorySurface]]...

0.9k - rev: 7 (current) last modified: 2011-01-07 18:07:52

SDL_GetClipRect . . . 1 match
... of a blit, only the area within the clip rectangle is drawn into. == Related Functions == .[[SDL_BlitSurface]] .[[SDL_SetClipRect]] ---- [[CategoryAPI]], [[CategorySurface]]...

0.8k - rev: 5 (current) last modified: 2011-01-07 17:47:36

SDL_BlitScaled . . . 1 match
...ion. This function calls [[SDL_LowerBlitScaled]]() internally. == Related Functions == .[[SDL_BlitSurface]] .[[SDL_LowerBlitScaled]] ---- [[CategoryAPI]], [[CategorySurface]]...

1.2k - rev: 4 (current) last modified: 2013-12-07 13:30:49

MigrationGuide . . . 1 match
...oint, your 1.2 game had a bunch of [[SDL_Surface|SDL_Surfaces]], which it would [[SDL_BlitSurface]]() to the screen surface to compose the final framebuffer, and eventually `SDL_F...

33.7k - rev: 75 (current) last modified: 2017-07-15 21:53:17

GuiaDeMigracion . . . 1 match
...[SDL_Surface|SDL_Surfaces]] que dibujarias en la surface de pantalla utilizando [[SDL_BlitSurface]]() para componer el framebuffer final, utilizando finalmente SDL_Flip() para pre...

35.5k - rev: 12 (current) last modified: 2020-12-29 18:08:27

CategorySurface . . . 1 match
...##master-page:CategoryTemplate ##master-date:Unknown-Date #format wiki #language en = Surface Creation and Simple Drawing = '''Include File(s):''' [[http://hg.libsdl.org/SDL/fil...

0.8k - rev: 17 (current) last modified: 2016-03-27 21:49:58

CategoryAPI . . . 1 match
...##master-page:CategoryTemplate ##master-date:Unknown-Date #format wiki #language en = SDL 2.0 API by Name = <<TableOfContents()>> == Hints == <<FullSearchCached(category:Catego...

0.5k - rev: 19 (current) last modified: 2013-08-10 05:04:50

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