#pragma section-numbers off #pragma disable-camelcase = SDL_CloseAudio = This function is a legacy means of closing the audio device. New programs might want to use [[SDL_CloseAudioDevice]]() instead. <> == Syntax == {{{#!highlight cpp void SDL_CloseAudio(void) }}} == Code Examples == {{{#!highlight cpp extern SDL_AudioSpec want; if (SDL_OpenAudio(&want, NULL) == 0) { SDL_PauseAudio(0); SDL_Delay(5000); // let audio callback run for 5 seconds. SDL_CloseAudio(); } }}} == Remarks == This function is equivalent to calling {{{#!highlight cpp SDL_CloseAudioDevice(1); }}} and is only useful if you used the legacy [[SDL_OpenAudio]]() function. == Related Functions == . [[SDL_OpenAudio]] ---- [[CategoryAPI]], [[CategoryAudio]]