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SDL_OpenAudioDevice . . . 2 matches
...DL_Delay(5000); /* let the audio callback play some sound for 5 seconds. */ SDL_CloseAudioDevice(dev); } }}} == Remarks == [[SDL_OpenAudio]](), unlike this function, always ac...

4.8k - rev: 26 (current) last modified: 2017-03-30 12:26:07

SDL_CloseAudio . . . 2 matches
...is a legacy means of closing the audio device. New programs might want to use [[SDL_CloseAudioDevice]]() instead. <<TableOfContents()>> == Syntax == {{{#!highlight cpp void SDL_C...

0.8k - rev: 7 (current) last modified: 2013-08-07 23:10:11

SDL_LockAudioDevice . . . 1 match
..., your callback will never run, you might hear repeating bursts of audio, and [[SDL_CloseAudioDevice]]() will probably deadlock. Internally, the audio device lock is a mutex; if y...

2.4k - rev: 12 (current) last modified: 2015-01-09 23:01:58

CategoryAudio . . . 1 match
...##master-page:CategoryTemplate ##master-date:Unknown-Date #format wiki #language en = Audio Device Management and Audio Playback = '''Include File(s):''' [[http://hg.libsdl.org/...

0.7k - rev: 13 (current) last modified: 2013-10-12 19:28:06

CategoryAPI . . . 1 match
...##master-page:CategoryTemplate ##master-date:Unknown-Date #format wiki #language en = SDL 2.0 API by Name = <<TableOfContents()>> == Hints == <<FullSearchCached(category:Catego...

0.5k - rev: 19 (current) last modified: 2013-08-10 05:04:50

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