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Revision 1 as of 2014-01-05 17:51:02
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Comment: Created page using content from SDL_events.h.
Revision 2 as of 2015-06-20 19:39:21
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Comment: Added remark (Feedback 2015-06-06).
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''You can add useful comments here''

##Leave this section as-is unless you have a remark to put in. In that case, replace ''You can add useful comments here'' with your remark(s) following the Style Guide instructions. Leave the rest of the markup alone and delete this comment.
The directions "down" and "right" have positive values here.

DRAFT

SDL_ControllerAxisEvent

A structure that contains game controller axis motion event information.

Data Fields

Uint32

type

SDL_ CONTROLLERAXISMOTION

Uint32

timestamp

the timestamp of the event

SDL_JoystickID

which

the joystick instance id

Uint8

axis

the controller axis (SDL_GameControllerAxis)

Sint16

value

the axis value (range: -32768 to 32767)

Code Examples

You can add your code example here

Remarks

The directions "down" and "right" have positive values here.


CategoryStruct, CategoryEvents

None: SDL_ControllerAxisEvent (last edited 2015-06-20 19:39:21 by PhilippWiesemann)

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