SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

Draft

THIS PAGE IS A WORK IN PROGRESS ... Please make edits to this page to improve it!

SDL_ControllerDeviceEvent

Controller device event structure (event.cdevice.*)

Header File

Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_events.h), but apps should _only_ `#include "SDL.h"`!

Syntax

typedef struct SDL_ControllerDeviceEvent
{
    Uint32 type;        /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, ::SDL_CONTROLLERDEVICEREMAPPED, or ::SDL_CONTROLLERSTEAMHANDLEUPDATED */
    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
    Sint32 which;       /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
} SDL_ControllerDeviceEvent;

Data Fields

Uint32

type

SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED or SDL_CONTROLLERDEVICEREMAPPED

Uint32

timestamp

the timestamp of the event

Sint32

which

the joystick device index for the SDL_CONTROLLERDEVICEADDED event or instance id for the SDL_CONTROLLERDEVICEREMOVED or SDL_CONTROLLERDEVICEREMAPPED event

SDL_EventType
SDL_Event

CategoryAPI, CategoryAPIStruct, CategoryStruct, CategoryEvents, CategoryDraft


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