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| ''You can add useful comments here'' | In some cases (e.g. OpenGL) and on some platforms (e.g. Microsoft Windows) the hint [[SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT]] needs to be configured before using SDL_!CreateWindowFrom(). |
SDL_CreateWindowFrom
Use this function to create an SDL window from an existing native window.
Contents
Syntax
SDL_Window* SDL_CreateWindowFrom(const void* data)
Function Parameters
data |
a pointer to driver-dependent window creation data, typically your native window cast to a void* |
Return Value
Returns the window that was created or NULL on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
In some cases (e.g. OpenGL) and on some platforms (e.g. Microsoft Windows) the hint SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT needs to be configured before using SDL_CreateWindowFrom().
