Set the state of processing events by type.
int state); Uint8 SDL_EventState(Uint32 type,
type |
the type of event; see SDL_EventType for details |
state |
how to process the event |
Returns `SDL_DISABLE` or `SDL_ENABLE`, representing the processing state of the event before this function makes any changes to it.
state
may be any of the following:
SDL_QUERY
: returns the current processing state of the specified eventSDL_IGNORE
(aka SDL_DISABLE
): the event will automatically be dropped from the event queue and will not be filteredSDL_ENABLE
: the event will be processed normally