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Revision 1 as of 2010-05-14 23:30:02
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Editor: SheenaSmith
Comment: create page, add content (Wed Mar 10 ver; changeset 4428)
Revision 2 as of 2010-07-16 22:53:24
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Editor: SheenaSmith
Comment: add content from old wiki
Deletions are marked like this. Additions are marked like this.
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Use this function to set the state of processing certain events. Use this function to set the state of processing ,,certain,, events ^by '''type'''^.
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||'''type'''||^the type of event to be processed^||
||'''state'''||^the state by which to process the event^; see [[#Remarks|Remarks]] for details||
||'''type'''||^the type of event to be processed / regulated???; see [[SDL_Event]] for details^||
||'''state'''||^how to process the event '''type'''^; see [[#Remarks|Remarks]] for details||
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<<Color2(green,Not sure if this is correct. Suspect it is not. Not sure what Uint8 RVs look like.)>> <<Color2(green,These RVs are a total guess...)>>
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Returns 0 on success, or a negative error code on failure; call [[SDL_GetError]]() for more information. Returns an 8-bit bitmask of the current processing '''state''' (see [[#Remarks|Remarks]]), 1 if the event is processed successfully, 0 if it is ignored or disabled, or a negative error code on failure; call [[SDL_GetError]]() for more information.
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||SDL_QUERY||-1||,,[[SDL_EventState]]() will,, return^s^ the current processing state of the specified event||
||SDL_IGNORE||0||the event will automatically be dropped from the event queue and will not be filtered||
||SDL_DISABLE||0||^same as SDL_IGNORE^ ???||
||SDL_ENABLE||1||the event will be processed normally||
||SDL_QUERY||-1||returns the current processing state of the specified event '''type'''||
||SDL_IGNORE||0||the event '''type''' will automatically be dropped from the event queue and will not be filtered||
||SDL_DISABLE||0||^same as SDL_IGNORE^ ???  ^the event '''type''' will not be processed^ ???||
||SDL_ENABLE||1||the event '''type''' will be processed normally||
<<Color2(green,Are the #s above the RVs or should they be removed? The current header does not specify the word "type" but it seems relevant. Should it remain or be removed above?)>>
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<<Color2(green,Below is the verbatim language from the header. Thought it might be better in table form above???)>> <<Color2(green,Below is the verbatim language from the header. Thought it might be better in table form above...)>>
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If state is set to ::SDL_ENABLE, that event will be processed normally.<<BR>>
If state is set to ::SDL_QUERY, [[SDL_EventState]]() will return the current processing state of the specified event.
If state is set to SDL_ENABLE, that event will be processed normally.<<BR>>
If state is set to SDL_QUERY, [[SDL_EventState]]() will return the current processing state of the specified event.

<<Color2(green,Does the following still apply in 1.3? SDL_!VideoInfo seems to be a read-only struct. Should it have a page?)>><<BR>>
[[SDL_EventState]]() must be called following the [[SDL_VideoInfo]] call. Otherwise the back-end data structure will be erased.

DRAFT

SDL_EventState

Use this function to set the state of processing certain events by '''type'''.

Syntax

Uint8 SDL_EventState(Uint8 type,
                     int   state)

Function Parameters

type

the type of event to be processed / regulated???; see [[SDL_Event]] for details

state

how to process the event '''type'''; see Remarks for details

Return Value

green

Returns an 8-bit bitmask of the current processing state (see Remarks), 1 if the event is processed successfully, 0 if it is ignored or disabled, or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

state may be any of the following:

SDL_QUERY

-1

returns the current processing state of the specified event type

SDL_IGNORE

0

the event type will automatically be dropped from the event queue and will not be filtered

SDL_DISABLE

0

same as SDL_IGNORE ??? the event '''type''' will not be processed ???

SDL_ENABLE

1

the event type will be processed normally

green

green

If state is set to SDL_IGNORE, that event will be automatically dropped from the event queue and will not event be filtered.
If state is set to SDL_ENABLE, that event will be processed normally.
If state is set to SDL_QUERY, SDL_EventState() will return the current processing state of the specified event.

green


SDL_EventState() must be called following the SDL_VideoInfo call. Otherwise the back-end data structure will be erased.


CategoryAPI, CategoryEvents

None: SDL_EventState (last edited 2018-11-18 17:03:41 by SylvainBeucler)

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