Results 1 - 25 of 39 results out of about 6839 pages. (3.53 seconds)
- SDL_EventType . . . 2 matches
- ...
= SDL_EventType =
An enumeration of the types of events that can be delivered.
<<TableOfContents()>>
== Values ==
||<style="color: #808080;">SDL_FIRSTEVENT||<style="color: #80...
- MigrationGuide . . . 7 matches
- ...ncern. Note that on Unix platforms, SDL still catches `SIGINT` and maps it to an [[SDL_EventType|SDL_QUIT]] event.
=== Video ===
==== Setting up a game with the new video API ==...
- GuiaDeMigracion . . . 7 matches
- ...n plataformas Unix, SDL sigue interceptando `SIGINT` y lo convierte en un evento [[SDL_EventType|SDL_QUIT]].
=== Video ===
==== Configurando la nueva API de video ====
La API de...
- SGEnumerations . . . 6 matches
- ...ess of the page.
''Example'': The page address {{{http://wiki.libsdl.org/moin.cgi/SDL_EventType}}} should have matching title {{{SDL_EventType}}} and describe the [[SDL_EventType...
- SGStructures . . . 2 matches
- ... the enum is not a field type but its values are used to fill in a field as with [[SDL_EventType]] for the `type` field in many event structures)-~
'''This list __should not__ in...
- SDL_QuitEvent . . . 2 matches
- ...eported. You would access it through the event's `quit` field.
Please refer to [[SDL_EventType#SDL_QUIT|the discussion of SDL_QUIT]] for more details.
== Related Enumerations =...
- SDL_HasEvents . . . 2 matches
- ...tion Parameters ==
||'''minType'''||the minimum type of event to be queried; see [[SDL_EventType]] for details||
||'''maxType'''||the maximum type of event to be queried; see [[SD...
- SDL_GetEventState . . . 2 matches
- ...EventState =
Use this macro to query the current processing state of a specified [[SDL_EventType]].
<<TableOfContents()>>
== Syntax ==
{{{#!highlight cpp
Uint8 SDL_GetEventSta...
- SDL_FlushEvents . . . 2 matches
- ...unction Parameters ==
||'''minType'''||the minimum event type to be cleared; see [[SDL_EventType]] for details||
||'''maxType'''||the maximum event type to be cleared; see [[SDL_E...
- SDL_Event . . . 2 matches
- ...|[[SDL_WindowEvent]]||'''window'''||
||Other events||SDL_!CommonEvent||none, use [[SDL_EventType|.type]]||
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures =...
- SDL_WindowEvent . . . 1 match
- ...ould access it through the event's `window` field.
== Related Enumerations ==
.[[SDL_EventType]]
.[[SDL_WindowEventID]]
== Related Structures ==
.[[SDL_Event]]
----
[[Catego...
- SDL_UserEvent . . . 1 match
- ...is a value obtained from [[SDL_RegisterEvents]]().
== Related Enumerations ==
.[[SDL_EventType]]
== Related Functions ==
.[[SDL_PushEvent]]
.[[SDL_RegisterEvents]]
----
[[Ca...
- SDL_TouchFingerEvent . . . 1 match
- ...n ==
This structure is available since SDL 2.0.0.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
----
[[CategoryStruct]], [[CategoryE...
- SDL_TextInputEvent . . . 1 match
- ... text you received via SDL_TEXTEDITING event.
}}}
== Related Enumerations ==
. [[SDL_EventType]]
== Related Structures ==
. [[SDL_Event]]
. [[SDL_TextEditingEvent]]
== Relat...
- SDL_TextEditingEvent . . . 1 match
- ...eld.
There is a [[Tutorials/TextInput|tutorial]].
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
.[[SDL_TextInputEvent]]
== Related F...
- SDL_SysWMEvent . . . 1 match
- ...pass it to the function [[SDL_GetWindowWMInfo]]().
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
.[[SDL_SysWMinfo]]
.[[SDL_SysWMmsg]]...
- SDL_SensorEvent . . . 1 match
- ... values can be queried using SDL_SensorGetData()||
== Related Enumerations ==
.[[SDL_EventType]]
.[[SDL_SensorType]]
== Related Functions ==
.[[SDL_NumSensors]]
.[[SDL_Senso...
- SDL_MultiGestureEvent . . . 1 match
- ...default/docs/README-gesture.md|README-gesture.md]]
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_DollarGestureEvent]]
.[[SDL_Event]]
----
[[C...
- SDL_MouseWheelEvent . . . 1 match
- ...l be opposite. Multiply by -1 to change them back.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
.[[SDL_MouseButtonEvent]]
.[[SDL_Mou...
- SDL_MouseMotionEvent . . . 1 match
- ...en when the cursor reaches the edge of the screen.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
.[[SDL_MouseButtonEvent]]
.[[SDL_Mou...
- SDL_MouseButtonEvent . . . 1 match
- ...lication already handles [[SDL_TouchFingerEvent]].
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
.[[SDL_MouseMotionEvent]]
.[[SDL_Mou...
- SDL_KeyboardEvent . . . 1 match
- ...pressed or released is in the '''keysym''' member.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
== Related Functions ==
.[[SDL_GetKe...
- SDL_JoyHatEvent . . . 1 match
- ...TDOWN||
Note that zero means the POV is centered.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
.[[SDL_JoyAxisEvent]]
.[[SDL_JoyBall...
- SDL_JoyDeviceEvent . . . 1 match
- ...rest of the markup alone and delete this comment.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
== Related Functions ==
.[[SDL_Joyst...
- SDL_JoyButtonEvent . . . 1 match
- ...a user presses or releases a button on a joystick.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
.[[SDL_JoyAxisEvent]]
.[[SDL_JoyBall...
