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Differences between revisions 9 and 10
Revision 9 as of 2011-01-06 23:42:24
Size: 1724
Editor: SheenaSmith
Comment: update content - add RFs
Revision 10 as of 2011-02-24 19:08:43
Size: 1501
Editor: SheenaSmith
Comment: update page - 2/3 changeset 5163 (2/23 5391); camelcase pragma change
Deletions are marked like this. Additions are marked like this.
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#pragma disable-camelcase #pragma camelcase off
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 .[[SDL_BlendFillRect]]
 .[[SDL_BlendFillRects]]
 .[[SDL_BlendRect]]
 .[[SDL_BlendRects]]
 .[[SDL_DrawLine]]
 .[[SDL_DrawLines]]
 .[[SDL_DrawPoint]]
 .[[SDL_DrawPoints]]
 .[[SDL_DrawRect]]
 .[[SDL_DrawRects]]

SDL_FillRects

Use this function to perform a fast fill of a set of rectangles with a specific color.

Syntax

int SDL_FillRects(SDL_Surface*     dst,
                  const SDL_Rect** rects,
                  int              count,
                  Uint32           color)

Function Parameters

dst

the SDL_Surface structure that is the drawing target

rects

an array of SDL_Rect structures representing the rectangles to be filled

count

the number of rectangles in the array

color

the color to fill with; see Remarks for details

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

color should be a pixel of the format used by the surface, and can be generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an alpha component then the destination is simply filled with that alpha information, no blending takes place.

If there is a clip rectangle set on the destination (set via SDL_SetClipRect()), then this function will fill based on the intersection of the clip rectangle and rects.


CategoryAPI, CategorySurface

None: SDL_FillRects (last edited 2011-03-12 19:48:37 by SheenaSmith)

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