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Revision 7 as of 2010-08-21 21:07:42

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SDL_FreeWAV

Use this function to free data previously allocated with SDL_LoadWAV() or SDL_LoadWAV_RW().

Syntax

void SDL_FreeWAV(Uint8* audio_buf)

Function Parameters

audio_buf

a pointer to the buffer created by SDL_LoadWAV() or SDL_LoadWAV_RW()

Code Examples

You can add your code example here

Remarks

*
After a WAVE file has been opened with SDL_LoadWAV() or SDL_LoadWAV_RW() its data can eventually be freed with SDL_FreeWAV().
*


CategoryAPI, CategoryAudio

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