Wiki Page Content

Differences between revisions 2 and 3
Revision 2 as of 2013-12-05 13:10:50
Size: 1726
Comment: Hyperlink SDL_GetPlatform
Revision 3 as of 2013-12-07 13:27:10
Size: 1801
Comment: Added version information.
Deletions are marked like this. Additions are marked like this.
Line 9: Line 9:
Load a set of [[CategoryGameController|Game Controller]] mappings from a file, filtered by the current [[SDL_GetPlatform]]
A community sourced database of controllers is available [[https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt|here|target="_blank"]]
Load a set of [[CategoryGameController|Game Controller]] mappings from a file, filtered by the current [[SDL_GetPlatform]]().
A community sourced database of controllers is available [[https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt|here|target="_blank"]] (on GitHub).
Line 44: Line 44:
== Version ==
This function is available in SDL 2.0.2.

DRAFT

SDL_GameControllerAddMappingsFromFile

Load a set of Game Controller mappings from a file, filtered by the current SDL_GetPlatform(). A community sourced database of controllers is available here (on GitHub).

Syntax

int SDL_GameControllerAddMappingsFromFile(const char* filename)

Function Parameters

filename

the name of the database you want to load

Return Value

Returns the number of mappings added, -1 on error; call SDL_GetError() for more information.

Code Examples

SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt");

Remarks

You can call this function several times if needed to load different database files.

If a new mapping is loaded for an already known controller GUID, the later version will overwrite the one currently loaded.

Mappings not belonging to the current platform or with no platform field specified will be ignored (i.e. mappings for Linux will be ignored in Windows, etc).

This function will load the text database entirely in memory before processing it, so take this into consideration if you are in a memory constrained environment.

Version

This function is available in SDL 2.0.2.


CategoryAPI, CategoryGameController

None: SDL_GameControllerAddMappingsFromRW (last edited 2014-08-30 19:09:21 by PhilippWiesemann)

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit