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SDL_GameControllerGetBindForButton . . . 5 matches
...ler button mapping. <<TableOfContents()>> == Syntax == {{{#!highlight cpp SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController* gamecontrolle...

1.9k - rev: 4 (current) last modified: 2019-02-24 05:54:57

SDL_GameControllerGetBindForAxis . . . 3 matches
...oller axis mapping. <<TableOfContents()>> == Syntax == {{{#!highlight cpp SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController* gamecontroller, ...

1.9k - rev: 4 (current) last modified: 2019-02-24 05:54:12

ToDo . . . 2 matches
...ted as "draft" only and need improvements: * [[SDL_GameControllerAxis]] * [[SDL_GameControllerButton]] * [[SDL_MessageBoxButtonFlags]] * [[SDL_MessageBoxColorType]] * [[SDL_Me...

10.5k - rev: 36 (current) last modified: 2016-04-15 21:25:48

SDL_GameControllerGetStringForButton . . . 2 matches
...Syntax == {{{#!highlight cpp const char* SDL_GameControllerGetStringForButton(SDL_GameControllerButton button) }}} ##Fill in the above syntax per the Style Guide, then delete this...

1.6k - rev: 2 (current) last modified: 2014-09-22 18:26:00

SDL_GameControllerGetButtonFromString . . . 2 matches
...o a button mapping. <<TableOfContents()>> == Syntax == {{{#!highlight cpp SDL_GameControllerButton SDL_GameControllerGetButtonFromString(const char* pchString) }}} == Functio...

1.5k - rev: 2 (current) last modified: 2014-09-22 18:25:16

SDL_GameControllerGetButton . . . 2 matches
...on(SDL_GameController* gamecontroller, SDL_GameControllerButton button) }}} == Function Parameters == ||'''gamecontroller'''||a game contro...

1.5k - rev: 2 (current) last modified: 2014-09-22 18:23:19

SDL_GameControllerBindType . . . 2 matches
...BindType = An enumeration of the different kinds of SDL_Joystick controls a [[SDL_GameControllerButtonBind]] can map to. <<TableOfContents()>> == Values == ||SDL_CONTROLLER_BIND...

1.6k - rev: 1 (current) last modified: 2019-02-24 04:48:00

SDL_ControllerButtonEvent . . . 1 match
...'||the joystick instance id|| ||Uint8||'''button'''||the controller button ([[SDL_GameControllerButton]])|| ||Uint8||'''state'''||SDL_PRESSED or SDL_RELEASED|| == Code Examples =...

1.5k - rev: 1 (current) last modified: 2014-01-05 17:55:24

CategoryEnum . . . 1 match
...##master-page:CategoryTemplate ##master-date:Unknown-Date #format wiki #language en = SDL 2.0 API Enumerations = <<TableOfContents()>> == Introduction == This category contain...

0.3k - rev: 7 (current) last modified: 2014-12-27 12:57:05

CategoryAPI . . . 1 match
...##master-page:CategoryTemplate ##master-date:Unknown-Date #format wiki #language en = SDL 2.0 API by Name = <<TableOfContents()>> == Hints == <<FullSearchCached(category:Catego...

0.5k - rev: 19 (current) last modified: 2013-08-10 05:04:50

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