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Size: 938
Comment: Changed signature format and added (), see SGFunctions page.
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← Revision 7 as of 2015-04-26 18:54:30 ⇥
Size: 938
Comment: Sorted releated functions, see SGFunctions.
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DRAFT |
SDL_GameControllerGetAttached
Use this function to check if a controller has been opened and is currently connected.
Contents
Syntax
SDL_bool SDL_GameControllerGetAttached(SDL_GameController* gamecontroller)
Function Parameters
gamecontroller |
a game controller identifier previously returned by SDL_GameControllerOpen() |
Return Value
Returns SDL_TRUE if the controller has been opened and currently connected, or SDL_FALSE if it has not.
Code Examples
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Remarks
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