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Get the current state of a button on a game controller.


Uint8 SDL_GameControllerGetButton(SDL_GameController *gamecontroller,
                                  SDL_GameControllerButton button);

Function Parameters


a game controller


a button index (one of the SDL_GameControllerButton values)

Return Value

Returns 1 for pressed state or 0 for not pressed state or error; call SDL_GetError() for more information.


This function is available since SDL 2.0.0.


CategoryAPI, CategoryGameController, CategoryDraft

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