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SDL Wiki


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Convert from an SDL_GameControllerAxis enum to a string.


const char* SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);

Function Parameters


an enum value for a given SDL_GameControllerAxis

Return Value

Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by SDL_GameController mapping strings.


The caller should not SDL_free() the returned string.


CategoryAPI, CategoryGameController, CategoryDraft

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