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Revision 1 as of 2013-10-15 23:36:15

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SDL_GameControllerGetStringForAxis

Use this function to convert from an axis enum to a string.

Syntax

const char* SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis)

Function Parameters

axis

An enum value for a given GameController axis

Return Value

Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by GameController mapping strings.

Code Examples

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Remarks

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CategoryAPI, CategoryGameController, CategoryInput

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