DRAFT |
SDL_GameControllerGetStringForAxis
Use this function to convert from an axis enum to a string.
Contents
Syntax
const char* SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis)
Function Parameters
axis |
an enum value for a given GameController axis |
Return Value
Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by GameController mapping strings.
Code Examples
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Remarks
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