SDL Wiki

SDL_GameControllerGetTouchpadFinger

Get the current state of a finger on a touchpad on a game controller.

Syntax

int SDL_GameControllerGetTouchpadFinger(SDL_GameController *gamecontroller, int touchpad, int finger, Uint8 *state, float *x, float *y, float *pressure);

Version

This function is available since SDL 2.0.14.


CategoryAPI


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