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SDL_GameControllerMappingForDeviceIndex

Get the mapping of a game controller.

Syntax

char* SDL_GameControllerMappingForDeviceIndex(int joystick_index);

Function Parameters

joystick_index

the device_index of a device, from zero to SDL_NumJoysticks()-1

Return Value

Returns the mapping string. Must be freed with SDL_free(). Returns NULL if no mapping is available.

Remarks

This can be called before any controllers are opened.


CategoryAPI


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