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⇤ ← Revision 1 as of 2013-10-15 22:31:08
Size: 1557
Comment: Added function. Note the description here assumes a bug in the function is fixed. Will patch it later.
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Size: 1538
Comment: Removed CategoryInput which is unrelated, changed description to lowercase.
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| Deletions are marked like this. | Additions are marked like this. |
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| ||'''guid'''||A structure containing the GUID for which a mapping is desired|| | ||'''guid'''||a structure containing the GUID for which a mapping is desired|| |
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| [[CategoryAPI]], [[CategoryGameController]], [[CategoryInput]] | [[CategoryAPI]], [[CategoryGameController]] |
DRAFT |
SDL_GameControllerMappingForGUID
Use this function to get the GameController mapping string for a given GUID.
Contents
Syntax
char* SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)
Function Parameters
guid |
a structure containing the GUID for which a mapping is desired |
Return Value
Returns a mapping string or NULL on error; call SDL_GetError() for more information.
Code Examples
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Remarks
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