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Revision 2 as of 2013-10-17 20:56:12
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Comment: Removed CategoryInput which is unrelated, changed description to lowercase.
Revision 3 as of 2014-12-21 21:18:21
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Use this function to get the GameController mapping string for a given GUID. Use this function to get the game controller mapping string for a given GUID.

DRAFT

SDL_GameControllerMappingForGUID

Use this function to get the game controller mapping string for a given GUID.

Syntax

char* SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)

Function Parameters

guid

a structure containing the GUID for which a mapping is desired

Return Value

Returns a mapping string or NULL on error; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryGameController

None: SDL_GameControllerMappingForGUID (last edited 2015-12-04 23:09:40 by PhilippWiesemann)

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