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SDL_GameControllerSetLED

Update a game controller's LED color.

Syntax

int SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 green, Uint8 blue);

Function Parameters

gamecontroller

The controller to update

red

The intensity of the red LED

green

The intensity of the green LED

blue

The intensity of the blue LED

Return Value

Returns 0, or -1 if this controller does not have a modifiable LED


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