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== Function Parameters ==

||'''param'''||Something passed to SDL_FunctionName||
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Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING or SDL_AUDIO_PAUSED depending on the current audio state. Returns the current audio state:
 .SDL_AUDIO_STOPPED
 .SDL_AUDIO_PLAYING
 .SDL_AUDIO_PAUSED
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 .[[SDL_OtherFunction]]  .[[SDL_PauseAudio]]

SDL_GetAudioStatus

Use this function to get the current audio state.

Syntax

SDL_audiostatus SDL_GetAudioStatus(void)

Return Value

Returns the current audio state:

  • SDL_AUDIO_STOPPED
  • SDL_AUDIO_PLAYING
  • SDL_AUDIO_PAUSED

Code Examples

You can add your code example here

Remarks

You can add useful comments here

None: SDL_GetAudioStatus (last edited 2013-08-10 18:59:47 by PhilippWiesemann)

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