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Revision 1 as of 2009-11-14 06:10:40
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Editor: SheenaSmith
Comment: create page, add content (incomplete)
Revision 9 as of 2010-10-12 00:49:27
Size: 730
Editor: SheenaSmith
Comment: correct typo
Deletions are marked like this. Additions are marked like this.
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SDL_audiostatus SDL_GetAudioStatus(void) SDL_AudioStatus SDL_GetAudioStatus(void)
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== Function Parameters == == Return Value ==
Returns the current audio state, which can be one of:
 .SDL_AUDIO_STOPPED
 .SDL_AUDIO_PLAYING
 .SDL_AUDIO_PAUSED
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||'''param'''||Something passed to SDL_FunctionName||

== Return Value ==
Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING or SDL_AUDIO_PAUSED depending on the current audio state.
<<Color2(green,Should there be a link to [[SDL_AudioStatus]] somewhere on here?)>>
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You can add useful comments here ''You can add useful comments here''
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 .[[SDL_OtherFunction]]  .[[SDL_GetAudioDeviceStatus]]
 .[[SDL_PauseAudio]]

----
[[CategoryAPI]], [[CategoryAudio]]

SDL_GetAudioStatus

Use this function to get the current audio state.

Syntax

SDL_AudioStatus SDL_GetAudioStatus(void)

Return Value

Returns the current audio state, which can be one of:

  • SDL_AUDIO_STOPPED
  • SDL_AUDIO_PLAYING
  • SDL_AUDIO_PAUSED

green

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryAudio

None: SDL_GetAudioStatus (last edited 2013-08-10 18:59:47 by PhilippWiesemann)

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