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| .[[SDL_GetAudioDeviceStatus]] |
SDL_GetAudioStatus
Use this function to get the current audio state.
Syntax
SDL_audiostatus SDL_GetAudioStatus(void)
Return Value
Returns the current audio state, which can be one of:
- SDL_AUDIO_STOPPED
- SDL_AUDIO_PLAYING
- SDL_AUDIO_PAUSED
Code Examples
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Remarks
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