#pragma section-numbers off #pragma disable-camelcase = SDL_GetColorKey = Use this function to get the color key (transparent pixel) for a surface. <> == Syntax == {{{#!highlight cpp int SDL_GetColorKey(SDL_Surface* surface, Uint32* key) }}} == Function Parameters == ||'''surface'''||the [[SDL_Surface]] structure to query|| ||'''key'''||a pointer filled in with the transparent pixel|| == Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. If the surface doesn't have color key enabled this function returns -1. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == The color key is a pixel of the format used by the surface, as generated by [[SDL_MapRGB]](). == Related Functions == .[[SDL_BlitSurface]] .[[SDL_SetColorKey]] ---- [[CategoryAPI]], [[CategorySurface]]