#pragma section-numbers off #pragma camelcase off = SDL_GetCurrentAudioDriver = Use this function to get the name of the current audio driver. <> == Syntax == {{{#!highlight cpp const char* SDL_GetCurrentAudioDriver(void) }}} == Return Value == Returns the name of the current audio driver or NULL if no driver has been initialized. == Code Examples == {{{#!highlight cpp const char* driver_name = SDL_GetCurrentAudioDriver(); if (driver_name) { printf("Audio subsystem initialized; driver = %s.\n", driver_name); } else { printf("Audio subsystem not initialized.\n"); } }}} == Remarks == The returned string points to internal static memory and thus never becomes invalid, even if you quit the audio subsystem and initialize a new driver (although such a case would return a different static string from another call to this function, of course). As such, you should not modify or free the returned string. == Version == This function is available since SDL 2.0.0. == Related Functions == .[[SDL_AudioInit]] ---- [[CategoryAPI]], [[CategoryAudio]]