Wiki Page Content

Results 101 - 125 of 261 results out of about 6839 pages. (9.28 seconds)

SDL_RedetectInputDevices . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. ??? ~-<<Color2(col=green,text="Source?")>>-~ == Code Ex...

1.0k - rev: 3 (current) last modified: 2013-09-01 19:03:34

SDL_ReadU8 . . . 1 match
...rom|| == Return Value == Returns the read byte on success or 0 on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your...

1.4k - rev: 1 (current) last modified: 2015-12-04 22:43:57

SDL_RWwrite . . . 1 match
...s the number of objects written, which will be less than '''num''' on error; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp SDL_RWops *rw = S...

1.7k - rev: 10 (current) last modified: 2015-06-20 20:03:24

SDL_RWsize . . . 1 match
...[[SDL_RWops]] on success, -1 if unknown or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your...

1.4k - rev: 2 (current) last modified: 2015-04-10 23:47:45

SDL_RWread . . . 1 match
...n Value == Returns the number of objects read, or 0 at error or end of file; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp SDL_RWops *rw = S...

2.8k - rev: 15 (current) last modified: 2015-09-17 21:55:16

SDL_RWclose . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp Uint8 buf[256]; S...

1.4k - rev: 13 (current) last modified: 2015-06-20 19:55:24

SDL_RWFromMem . . . 1 match
... == Returns a pointer to a new [[SDL_RWops]] structure, or NULL if it fails; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp char bitmap[31000...

1.4k - rev: 15 (current) last modified: 2015-06-20 20:00:06

SDL_RWFromFile . . . 1 match
... pointer to the [[SDL_RWops]] structure that is created, or NULL on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp SDL_RWops *file =...

3.0k - rev: 15 (current) last modified: 2016-05-12 20:32:05

SDL_RWFromFP . . . 1 match
... pointer to the [[SDL_RWops]] structure that is created, or NULL on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp FILE *fp = fopen(...

1.5k - rev: 18 (current) last modified: 2015-06-20 19:58:46

SDL_RWFromConstMem . . . 1 match
... == Returns a pointer to a new [[SDL_RWops]] structure, or NULL if it fails; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp char bitmap[] = {...

1.6k - rev: 11 (current) last modified: 2015-04-26 19:16:57

SDL_QueueAudio . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your...

2.8k - rev: 2 (current) last modified: 2016-09-06 21:13:01

SDL_QueryTexture . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp SDL_Texture* sour...

1.4k - rev: 15 (current) last modified: 2014-09-22 17:22:05

SDL_PushEvent . . . 1 match
...n success, 0 if the event was filtered, or a negative error code on failure; call [[SDL_GetError]]() for more information. A common reason for error is the event queue being full....

1.7k - rev: 13 (current) last modified: 2015-07-31 19:27:19

SDL_PixelFormatEnumToMasks . . . 1 match
... Returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't possible; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.5k - rev: 15 (current) last modified: 2013-08-11 13:14:42

SDL_PeepEvents . . . 1 match
...ns the number of events actually stored or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp Add a code exampl...

2.2k - rev: 15 (current) last modified: 2015-04-26 19:50:04

SDL_OpenURL . . . 1 match
... for local files|| == Return Value == Returns 0 on success, or -1 on error; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

2.0k - rev: 2 (current) last modified: 2021-01-07 20:22:21

SDL_NumJoysticks . . . 1 match
...number of attached joysticks on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.7k - rev: 4 (current) last modified: 2014-01-11 19:52:10

SDL_NumHaptics . . . 1 match
...f haptic devices detected on the system or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.7k - rev: 5 (current) last modified: 2016-07-15 20:44:23

SDL_MouseIsHaptic . . . 1 match
...n Value == Returns SDL_TRUE if the mouse is haptic or SDL_FALSE if it isn't; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.7k - rev: 8 (current) last modified: 2016-07-07 20:56:15

SDL_LowerBlitScaled . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.1k - rev: 5 (current) last modified: 2013-08-08 22:02:44

SDL_LowerBlit . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.2k - rev: 8 (current) last modified: 2013-08-08 21:05:45

SDL_LockTexture . . . 1 match
...he texture is not valid or was not created with SDL_TEXTUREACCESS_STREAMING; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.6k - rev: 32 (current) last modified: 2014-12-21 21:01:03

SDL_LockSurface . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp /* Make the pixel...

1.3k - rev: 11 (current) last modified: 2014-01-11 13:52:41

SDL_LockMutex . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == <<Include(SDL_CreateMutex, , , from=...

0.9k - rev: 5 (current) last modified: 2015-01-02 21:12:35

SDL_LoadObject . . . 1 match
...lue == Returns a pointer to the object handle or NULL if there was an error; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp #include "SDL.h" ...

0.8k - rev: 6 (current) last modified: 2017-03-11 22:55:32

Previous 1 2 3 4 5 6 7 8 9 10 Next
(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit