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Results 151 - 175 of 261 results out of about 6839 pages. (4.87 seconds)

SDL_HapticStopAll . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.7k - rev: 4 (current) last modified: 2013-11-02 13:11:17

SDL_HapticSetGain . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.1k - rev: 5 (current) last modified: 2016-07-15 20:36:32

SDL_HapticSetAutocenter . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.1k - rev: 6 (current) last modified: 2015-05-31 18:32:03

SDL_HapticRunEffect . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.9k - rev: 8 (current) last modified: 2016-07-15 20:27:36

SDL_HapticRumbleSupported . . . 1 match
...ct is supported, SDL_FALSE if it isn't, or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp extern SDL_Haptic...

1.0k - rev: 4 (current) last modified: 2013-08-10 19:25:05

SDL_HapticRumbleStop . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.8k - rev: 2 (current) last modified: 2011-05-17 17:55:05

SDL_HapticRumblePlay . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.0k - rev: 4 (current) last modified: 2014-07-04 12:40:22

SDL_HapticRumbleInit . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.9k - rev: 5 (current) last modified: 2016-07-15 20:32:05

SDL_HapticQuery . . . 1 match
...list of supported haptic features in bitwise manner (OR'd), or 0 on failure; call [[SDL_GetError]]() for more information. /* <<Color2(col=green,text="It seems there is probably a...

1.2k - rev: 9 (current) last modified: 2017-07-14 21:53:15

SDL_HapticPause . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.9k - rev: 4 (current) last modified: 2017-02-19 20:49:17

SDL_HapticOpened . . . 1 match
...turn Value == Returns 1 if it has been opened, 0 if it hasn't or on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.9k - rev: 5 (current) last modified: 2017-03-25 22:47:36

SDL_HapticOpenFromMouse . . . 1 match
... == Return Value == Returns the haptic device identifier or NULL on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.7k - rev: 6 (current) last modified: 2016-07-07 20:51:23

SDL_HapticOpenFromJoystick . . . 1 match
...e == Returns a valid haptic device identifier on success or NULL on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.2k - rev: 9 (current) last modified: 2016-07-07 20:49:47

SDL_HapticOpen . . . 1 match
...open|| == Return Value == Returns the device identifier or NULL on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.1k - rev: 8 (current) last modified: 2016-07-07 20:40:40

SDL_HapticNumEffectsPlaying . . . 1 match
...haptic device can play at the same time or a negative error code on failure; call [[SDL_GetError]]() for more information. /* <<Color2(col=green,text="Should there be a link to Rem...

1.2k - rev: 9 (current) last modified: 2016-05-14 22:21:19

SDL_HapticNumEffects . . . 1 match
... of effects the haptic device can store or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.2k - rev: 8 (current) last modified: 2016-05-14 22:22:53

SDL_HapticNumAxes . . . 1 match
...= Returns the number of axes on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.7k - rev: 9 (current) last modified: 2015-08-18 20:47:28

SDL_HapticNewEffect . . . 1 match
...Returns the ID of the effect on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.0k - rev: 5 (current) last modified: 2013-07-27 17:26:48

SDL_HapticName . . . 1 match
...*/ || == Return Value == Returns the name of the device or NULL on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.9k - rev: 7 (current) last modified: 2016-07-15 20:21:58

SDL_HapticIndex . . . 1 match
...he index of the specified haptic device or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.8k - rev: 5 (current) last modified: 2016-07-15 20:19:00

SDL_HapticGetEffectStatus . . . 1 match
...f it isn't playing, 1 if it is playing, or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.0k - rev: 8 (current) last modified: 2016-07-15 20:16:43

SDL_HapticEffectSupported . . . 1 match
...ct is supported, SDL_FALSE if it isn't, or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

1.0k - rev: 7 (current) last modified: 2016-07-15 20:12:49

SDL_GetWindowSurface . . . 1 match
...Value == Returns the surface associated with the window, or NULL on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp #include "SDL.h" ...

2.0k - rev: 12 (current) last modified: 2015-02-10 21:29:22

SDL_GetWindowPixelFormat . . . 1 match
...pixel format of the window on success or SDL_PIXELFORMAT_UNKNOWN on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your ...

0.6k - rev: 3 (current) last modified: 2011-05-17 18:00:46

SDL_GetWindowOpacity . . . 1 match
...== Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your...

1.8k - rev: 2 (current) last modified: 2016-09-29 22:54:20

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