Results 26 - 50 of 261 results out of about 6839 pages. (5.04 seconds)
- SDL_ClearError . . . 2 matches
- ...DL_ClearError(void)
}}}
== Code Examples ==
{{{#!highlight cpp
const char *error = SDL_GetError();
if (*error) {
SDL_Log("SDL error: %s", error);
SDL_ClearError();
}
}}}
== R...
- CategoryError . . . 2 matches
- ...ion ==
Functions in this category provide simple error message routines for SDL. [[SDL_GetError]]() can be called for almost all SDL functions to determine what problems are occur...
- SDL_iPhoneSetAnimationCallback . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_WriteU8 . . . 1 match
- ... value to write||
== Return Value ==
Returns 1 on success or 0 on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_WinRTRunApp . . . 1 match
- ...should be NULL||
== Return Value ==
Returns 0 on success or -1 on failure; call [[SDL_GetError]]() to retrieve more information on the failure.
== Code Examples ==
{{{#!highlig...
- SDL_WinRTGetFSPathUTF8 . . . 1 match
- ...e) containing the path, or NULL if the path is not available for any reason; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_WinRTGetFSPathUNICODE . . . 1 match
- ...r) containing the path, or NULL if the path is not available for any reason; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_WarpMouseGlobal . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_WaitEventTimeout . . . 1 match
- ...==
Returns 1 on success or 0 if there was an error while waiting for events; call [[SDL_GetError]]() for more information. This also returns 0 if the timeout elapsed without an eve...
- SDL_WaitEvent . . . 1 match
- ...==
Returns 1 on success or 0 if there was an error while waiting for events; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your ...
- SDL_Vulkan_LoadLibrary . . . 1 match
- ...eturn Value ==
Returns 0 on success or -1 if the library couldn't be loaded; call [[SDL_GetError]]() for more information.
== Remarks ==
This should be called after initializing...
- SDL_UpdateYUVTexture . . . 1 match
- ...
== Return Value ==
Returns 0 on success or -1 if the texture is not valid; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_UpdateWindowSurfaceRects . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your ...
- SDL_UpdateWindowSurface . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your ...
- SDL_UpdateTexture . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your ...
- SDL_UnlockMutex . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
<<Include(SDL_CreateMutex, , , from=...
- SDL_TryLockMutex . . . 1 match
- ...||
== Return Value ==
Returns return 0, SDL_MUTEX_TIMEDOUT, or -1 on error; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
int status;
SDL_m...
- SDL_TLSSet . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_TLSGet . . . 1 match
- ...ociated with the ID for the current thread or NULL if no value has been set; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_ShowSimpleMessageBox . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
SDL_ShowSimpleMes...
- SDL_ShowMessageBox . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
#include "SDL.h"...
- SDL_ShowCursor . . . 1 match
- ...or SDL_DISABLE if the cursor is hidden, or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
int main(int arg...
- SDL_SetWindowOpacity . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_SetWindowModalFor . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
- SDL_SetWindowInputFocus . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
{{{#!highlight cpp
You can add your...
