SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GetRendererOutputSize

Get the output size in pixels of a rendering context.

Syntax

int SDL_GetRendererOutputSize(SDL_Renderer * renderer,
                              int *w, int *h);

Function Parameters

renderer the rendering context
w an int filled with the width
h an int filled with the height

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

Due to high-dpi displays, you might end up with a rendering context that has more pixels than the window that contains it, so use this instead of SDL_GetWindowSize() to decide how much drawing area you have.

Version

This function is available since SDL 2.0.0.


CategoryAPI


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