Get the additional alpha value multiplied into render copy operations.
Defined in SDL_render.h, but apps should only #include "SDL.h"
!
int SDL_GetTextureAlphaMod(SDL_Texture * texture,
Uint8 * alpha);
texture | the texture to query |
alpha | a pointer filled in with the current alpha value |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.
CategoryAPI, CategoryAPIFunction