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Revision 5 as of 2010-10-09 00:02:04

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SDL_GetTextureBlendMode

Use this function to get the blend mode used for texture copy operations.

Syntax

int SDL_GetTextureBlendMode(SDL_Texture* texture,
                            int*         blendMode)

Function Parameters

texture

the SDL_Texture to query

blendMode

a pointer filled in with the current SDL_BlendMode

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

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