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SDL_SetTextureColorMod . . . 5 matches
... = SDL_SetTextureColorMod = Use this function to set an additional color value multiplied into render copy operations. <<TableOfContents()>> == Syntax == {{{#!highlight cpp int...

1.4k - rev: 13 (current) last modified: 2019-12-01 13:54:18

SDL_GetTextureColorMod . . . 4 matches
... = SDL_GetTextureColorMod = Use this function to get the additional color value multiplied into render copy operations. <<TableOfContents()>> == Syntax == {{{#!highlight cpp in...

1.0k - rev: 8 (current) last modified: 2011-02-15 19:23:53

SDL_Texture . . . 2 matches
...oyTexture]] .[[SDL_GetTextureAlphaMod]] .[[SDL_GetTextureBlendMode]] .[[SDL_GetTextureColorMod]] .[[SDL_LockTexture]] .[[SDL_QueryTexture]] .[[SDL_RenderCopy]] .[[SDL_SetTe...

0.8k - rev: 9 (current) last modified: 2015-08-18 21:06:01

SDL_RenderCopyEx . . . 2 matches
...](). The texture color is affected based on its color modulation set by [[SDL_SetTextureColorMod]](). The texture alpha is affected based on its alpha modulation set by [[SDL_Se...

2.1k - rev: 10 (current) last modified: 2017-08-11 20:23:50

SDL_RenderCopy . . . 2 matches
...](). The texture color is affected based on its color modulation set by [[SDL_SetTextureColorMod]](). The texture alpha is affected based on its alpha modulation set by [[SDL_Se...

4.2k - rev: 27 (current) last modified: 2015-08-18 20:57:36

SDL_SetTextureAlphaMod . . . 1 match
... will return -1 if alpha modulation is not supported. == Related Functions == .[[SDL_GetTextureAlphaMod]] .[[SDL_SetTextureColorMod]] ---- [[CategoryAPI]], [[CategoryRender]]...

1.1k - rev: 15 (current) last modified: 2014-04-02 22:32:16

SDL_GetTextureAlphaMod . . . 1 match
...}} == Remarks == ''You can add useful comments here'' == Related Functions == .[[SDL_GetTextureColorMod]] .[[SDL_SetTextureAlphaMod]] ---- [[CategoryAPI]], [[CategoryRender]]...

0.8k - rev: 8 (current) last modified: 2011-02-15 19:26:32

MigrationGuide . . . 1 match
...now support a global color alteration ({{{srcC = srcC * color}}}), check [[SDL_SetTextureColorMod]]() for details. === OpenGL === If you were already using OpenGL directly, your...

33.7k - rev: 75 (current) last modified: 2017-07-15 21:53:17

GuiaDeMigracion . . . 1 match
...ones globales de color (srcC = srcC * color), puedes ver más detalles en [[SDL_SetTextureColorMod]](). === OpenGL === Si ya estabas utilizando OpenGL directamente, la migración ...

35.5k - rev: 11 (current) last modified: 2017-07-15 21:57:36

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