#pragma section-numbers off #pragma camelcase off = SDL_GetWindowBrightness = Use this function to get the brightness (gamma multiplier) for the display that owns a given window. <> == Syntax == {{{#!highlight cpp float SDL_GetWindowBrightness(SDL_Window* window) }}} == Function Parameters == ||'''window'''||the window used to select the display whose brightness will be queried|| == Return Value == Returns the brightness for the display where 0.0 is completely dark and 1.0 is normal brightness. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == Despite the name and signature, this method retrieves the brightness of the entire display, not an individual window. A window is considered to be owned by the display that contains the window's center pixel. (The index of this display can be retrieved using [[SDL_GetWindowDisplayIndex]]().) == Related Functions == .[[SDL_SetWindowBrightness]] ---- [[CategoryAPI]], [[CategoryVideo]]